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#ifndef GRAPHSH_HXX
#define GRAPHSH_HXX

#ifndef _SFX_SHELL_HXX //autogen
#include <bf_sfx2/shell.hxx>
#endif
#include "shellids.hxx"
#ifndef _SFXMODULE_HXX //autogen
#include <bf_sfx2/module.hxx>
#endif

#ifndef _SVDMARK_HXX //autogen
#include <bf_svx/svdmark.hxx>
#endif

class ScViewData;

#include "drawsh.hxx"
namespace binfilter {

class ScGraphicShell: public ScDrawShell
{
public:

	SFX_DECL_INTERFACE(SCID_GRAPHIC_SHELL);

	ScGraphicShell(ScViewData* pData):ScDrawShell(pData){DBG_BF_ASSERT(0, "STRIP");} //STRIP001 ScGraphicShell(ScViewData* pData);
	void	Execute(SfxRequest& rReq){DBG_BF_ASSERT(0, "STRIP");} //STRIP001 //STRIP001 	void	Execute(SfxRequest& rReq);
	void	GetAttrState(SfxItemSet &rSet){DBG_BF_ASSERT(0, "STRIP");} //STRIP001 //STRIP001 	void	GetAttrState(SfxItemSet &rSet);
 
	void	ExecuteFilter(SfxRequest& rReq){DBG_BF_ASSERT(0, "STRIP");} //STRIP001 //STRIP001 	void	ExecuteFilter(SfxRequest& rReq);
	void	GetFilterState(SfxItemSet &rSet){DBG_BF_ASSERT(0, "STRIP");} //STRIP001 //STRIP001 	void	GetFilterState(SfxItemSet &rSet);
};

} //namespace binfilter
#endif
