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 * $RCSfile: langitem.hxx,v $
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#ifndef _SVX_LANGITEM_HXX
#define _SVX_LANGITEM_HXX

// include ---------------------------------------------------------------

#ifndef _SFXENUMITEM_HXX //autogen
#include <bf_svtools/eitem.hxx>
#endif
#ifndef INCLUDED_I18NPOOL_LANG_H
#include <i18npool/lang.h>
#endif
#ifndef _SVX_SVXIDS_HRC
#include <bf_svx/svxids.hrc>
#endif

namespace rtl
{
	class OUString;
}
namespace binfilter {
class SvXMLUnitConverter;
// class SvxLanguageItem -------------------------------------------------

/*	[Beschreibung]

	Dieses Item beschreibt eine Sprache.
*/

class SvxLanguageItem : public SfxEnumItem
{
public:
	TYPEINFO();

	SvxLanguageItem( const LanguageType eLang = LANGUAGE_GERMAN,
					 const USHORT nId = ITEMID_LANGUAGE );

	// "pure virtual Methoden" vom SfxPoolItem

	virtual SfxPoolItem*    Clone( SfxItemPool *pPool = 0 ) const;
	virtual SfxPoolItem*    Create(SvStream &, USHORT) const;
	virtual SvStream&		Store(SvStream &, USHORT nItemVersion) const;
	virtual USHORT          GetValueCount() const;

	inline SvxLanguageItem& operator=(const SvxLanguageItem& rLang)
		{
			SetValue( rLang.GetValue() );
			return *this;
		}

	// enum cast
	LanguageType 			GetLanguage() const
								{ return (LanguageType)GetValue(); }
	void 					SetLanguage( const LanguageType eLang )
								{ SetValue( (USHORT)eLang ); }
	virtual	sal_Bool        	 QueryValue( ::com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ) const;
	virtual	sal_Bool			 PutValue( const ::com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 );
};

}//end of namespace binfilter
#endif

