// -*- c-basic-offset: 4; tab-width: 8; indent-tabs-mode: t -*- // Copyright (c) 2001-2009 XORP, Inc. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License, Version // 2.1, June 1999 as published by the Free Software Foundation. // Redistribution and/or modification of this program under the terms of // any other version of the GNU Lesser General Public License is not // permitted. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For more details, // see the GNU Lesser General Public License, Version 2.1, a copy of // which can be found in the XORP LICENSE.lgpl file. // // XORP, Inc, 2953 Bunker Hill Lane, Suite 204, Santa Clara, CA 95054, USA; // http://xorp.net // Portions of this code originally derived from: // FreeBSD dummynet code, (C) 2001 Luigi Rizzo. // $XORP: xorp/libxorp/heap.hh,v 1.19 2009/01/05 18:30:57 jtc Exp $ #ifndef __LIBXORP_HEAP_HH__ #define __LIBXORP_HEAP_HH__ #include <memory> #include <stdio.h> #ifdef HAVE_STDLIB_H #include <stdlib.h> #endif #include <assert.h> #ifdef HAVE_SYS_TIME_H #include <sys/time.h> #endif #include "timeval.hh" /** * @short Heap class * * Heap implements a priority queue, mostly used by @ref Timer * objects. This implementation supports removal of arbitrary objects * from the heap, even if they are not located at the top. To support * this the objects must inherit from HeapBase which contains an index * to its own positon within the heap. * */ const int NOT_IN_HEAP = -1 ; /** * Objects stored on the heap should inherit from this class. If * removal from arbitary positions (not just head) is required. */ class HeapBase { public: HeapBase() : _pos_in_heap(NOT_IN_HEAP) {} virtual ~HeapBase() {} int _pos_in_heap; // position of this object in the heap }; class Heap { friend class TimerList; protected: typedef TimeVal Heap_Key ; struct heap_entry { Heap_Key key; /* sorting key. Topmost element is smallest one */ HeapBase *object; /* object pointer */ } ; public: /** * Default constructor used to build a standard heap with no support for * removal from the middle. */ Heap() : _intrude(false) {} /** * Constructor used to build a standard heap with support for * removal from the middle. Should be used with something * like: * <PRE> * struct _foo { ... ; int my_index ; ... } x; * ... * Heap *h = new Heap (OFFSET_OF(x, my_index)); * </PRE> */ explicit Heap(bool); // heap supporting removal from the middle /** * Destructor */ virtual ~Heap(); /** * Push an object into the heap by using a sorting key. * * @param k the sorting key. * @param p the object to push into the heap. */ void push(Heap_Key k, HeapBase *p) { push(k, p, 0); } /** * Bubble-up an object in the heap. * * Note: this probably should not be exposed. * * @param i the offset of the object to bubble-up. */ void push(int i) { push( Heap_Key(0, 0) /* anything */, NULL, i); } /** * Move an object in the heap according to the new key. * Note: can only be used if the heap supports removal from the middle. * * @param new_key the new key. * @param object the object to move. */ void move(Heap_Key new_key, HeapBase *object); /** * Get a pointer to the entry at the top of the heap. * * Both the key and the value can be derived from the return value. * * @return the pointer to the entry at the top of the heap. */ struct heap_entry *top() const { return (_p == 0 || _elements == 0) ? 0 : &(_p[0]) ; } /** * Get the number of elements in the heap. * * @return the number of elements in the heap. */ size_t size() const { return _elements; } /** * Remove the object top of the heap. */ void pop() { pop_obj(0); } /** * Remove an object from an arbitrary position in the heap. * * Note: only valid if the heap supports this kind of operation. * * @param p the object to remove if not NULL, otherwise the top element * from the heap. */ void pop_obj(HeapBase *p); /** * Rebuild the heap structure. */ void heapify(); #ifdef _TEST_HEAP_CODE void print(); void print_all(int); #endif private: void push(Heap_Key key, HeapBase *p, int son); int resize(int new_size); void verify(); int _size; int _elements ; bool _intrude ; // True if the object holds the heap position struct heap_entry *_p ; // really an array of "size" entries }; #endif // __LIBXORP_HEAP_HH__