// Copyright (c) 2001-2008 XORP, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software") // to deal in the Software without restriction, subject to the conditions // listed in the XORP LICENSE file. These conditions include: you must // preserve this copyright notice, and you cannot mention the copyright // holders in advertising related to the Software without their permission. // The Software is provided WITHOUT ANY WARRANTY, EXPRESS OR IMPLIED. This // notice is a summary of the XORP LICENSE file; the license in that file is // legally binding. // $XORP: xorp/libxorp/timer.hh,v 1.37 2008/07/23 05:10:56 pavlin Exp $ #ifndef __LIBXORP_TIMER_HH__ #define __LIBXORP_TIMER_HH__ #include <assert.h> #include <memory> #include <list> #include <map> #ifdef HAVE_SYS_TIME_H #include <sys/time.h> #endif #include "timeval.hh" #include "heap.hh" #include "callback.hh" #include "task.hh" class XorpTimer; class TimerNode; class TimerList; class ClockBase; typedef XorpCallback0<void>::RefPtr OneoffTimerCallback; // PeriodicTimerCallback methods should return true to reschedule typedef XorpCallback0<bool>::RefPtr PeriodicTimerCallback; typedef XorpCallback1<void, XorpTimer&>::RefPtr BasicTimerCallback; /** * @short Abstract class used to receive TimerList notifications * * TimerListObserverBase is a class that can be subtyped to receive * notifications on when timers are created or expired. All the methods in * this class are private, since they must only be invoked by the friend class, * TimerList * * @see TimerList */ class TimerListObserverBase { public: virtual ~TimerListObserverBase(); private: /** * This function will get called when a timer is scheduled. Periodic * timers will produce periodic notifications. */ virtual void notify_scheduled(const TimeVal&) = 0; /** * This function will get called when a timer is unscheduled. */ virtual void notify_unscheduled(const TimeVal&) = 0; TimerList * _observed; friend class TimerList; }; /** * @short XorpTimer class * * Timers allow callbacks to be made at a specific time in the future. * They are ordinarily created via TimerList methods, and they * must be associated with an TimerList object in order to be * runnable. * * @see TimerList */ class XorpTimer { public: /** * @return true if the timer has been scheduled, and the callback * associated with this timer has not been called yet. */ bool scheduled() const; /** * @return the expiry time of the @ref XorpTimer */ const TimeVal& expiry() const; /** * Get the remaining time until the timer expires. * * @param remain the return-by-reference value with the remaining * time until the timer expires. If the current time is beyond * the expire time (e.g., if we are behind schedule with the timer * processing), the return time is zero. * @return true if the remaining time has meaningful value (e.g., * if timer was scheduled), otherwise false. */ bool time_remaining(TimeVal& remain) const; /** * Expire the @ref XorpTimer object when the TimerList is next run. */ void schedule_now(int priority = XorpTask::PRIORITY_DEFAULT); /** * Schedule the @ref XorpTimer object at a given time. */ void schedule_at(const TimeVal& when, int priority = XorpTask::PRIORITY_DEFAULT); /** * Schedule the @ref XorpTimer object to expire in @ref wait * after the current time. */ void schedule_after(const TimeVal& wait, int priority = XorpTask::PRIORITY_DEFAULT); /** * Schedule the @ref XorpTimer object. * * @param ms milliseconds from the current time. */ void schedule_after_ms(int ms, int priority = XorpTask::PRIORITY_DEFAULT); /** * Reschedule the @ref XorpTimer object. * * @param wait time from the most recent expiry. */ void reschedule_after(const TimeVal& wait); /** * Reschedule the @ref XorpTimer object. * * @param ms milliseconds from the most recent expiry. */ void reschedule_after_ms(int ms); /** * Unschedule the @ref XorpTimer object. The XorpTimer callback is not * invoked. */ void unschedule(); // unschedule if scheduled /** * Release reference to underlying state. */ void clear(); // erase timer XorpTimer() : _node(0) { } XorpTimer(TimerList* list, BasicTimerCallback cb); XorpTimer(const XorpTimer&); ~XorpTimer(); XorpTimer& operator=(const XorpTimer&); TimerNode* node() const { return _node; } private: TimerNode* _node; XorpTimer(TimerNode* n); friend class TimerList; }; /** * @short XorpTimer creation and scheduling entity * * A TimerList is a scheduling entity that provides a means to * create @ref XorpTimer objects and run them. * * XorpTimer objects created via TimerList methods contain pointers to * reference counted elements maintained in the TimerList. The * elements on the list need to be referenced by XorpTimer objects or * the underlying timer callbacks are never made. For instance: * <pre> TimerList timer_list; XorpTimer t = timer_list.new_oneoff_after_ms(100, callback(some_function, some_arg)); new_oneoff_after_ms(200, my_callback_b, my_parameter_a); while ( ! timer_list.empty() ) { timer_list.run(); } </pre> * * <code>my_callback_a</code> is called 100ms after the @ref XorpTimer * object is created. * <code>my_callback_b</code> is never called * because no XorpTimer references the underlying element on the TimerList * after <code>TimerList::new_oneoff_after_ms()</code> is called. */ class TimerList { public: /** * @param clock clock object to use to query time. */ TimerList(ClockBase* clock); ~TimerList(); /** * Expire all pending @ref XorpTimer objects associated with @ref * TimerList. */ void run(); /** * Create a XorpTimer that will be scheduled once. * * @param when the absolute time when the timer expires. * @param ocb callback object that is invoked when timer expires. * * @return the @ref XorpTimer created. */ XorpTimer new_oneoff_at(const TimeVal& when, const OneoffTimerCallback& ocb, int priority = XorpTask::PRIORITY_DEFAULT); /** * Create a XorpTimer that will be scheduled once. * * @param wait the relative time when the timer expires. * @param ocb callback object that is invoked when timer expires. * * @return the @ref XorpTimer created. */ XorpTimer new_oneoff_after(const TimeVal& wait, const OneoffTimerCallback& ocb, int priority = XorpTask::PRIORITY_DEFAULT); /** * Create a XorpTimer that will be scheduled once. * * @param ms the relative time in milliseconds when the timer expires. * @param ocb callback object that is invoked when timer expires. * * @return the @ref XorpTimer created. */ XorpTimer new_oneoff_after_ms(int ms, const OneoffTimerCallback& ocb, int priority = XorpTask::PRIORITY_DEFAULT); /** * Create a XorpTimer that will invoke a callback periodically. * * @param wait the period when the timer expires. * @param pcb user callback object that is invoked when timer expires. * If the callback returns false the periodic XorpTimer is unscheduled. * * @return the @ref XorpTimer created. */ XorpTimer new_periodic(const TimeVal& wait, const PeriodicTimerCallback& pcb, int priority = XorpTask::PRIORITY_DEFAULT); /** * Create a XorpTimer that will invoke a callback periodically. * * @param ms the period in milliseconds when the timer expires. * @param pcb user callback object that is invoked when timer expires. * If the callback returns false the periodic XorpTimer is unscheduled. * * @return the @ref XorpTimer created. */ XorpTimer new_periodic_ms(int ms, const PeriodicTimerCallback& pcb, int priority = XorpTask::PRIORITY_DEFAULT); /** * Create a XorpTimer to set a flag. * * @param when the absolute time when the timer expires. * * @param flag_ptr pointer to a boolean variable that is set to * @ref to_value when the @ref XorpTimer expires. * * @return the @ref XorpTimer created. */ XorpTimer set_flag_at(const TimeVal& when, bool* flag_ptr, bool to_value = true, int priority = XorpTask::PRIORITY_DEFAULT); /** * Create a XorpTimer to set a flag. * * @param wait the relative time when the timer expires. * * @param flag_ptr pointer to a boolean variable that is set to * @ref to_value when the @ref XorpTimer expires. * * @return the @ref XorpTimer created. */ XorpTimer set_flag_after(const TimeVal& wait, bool* flag_ptr, bool to_value = true, int priority = XorpTask::PRIORITY_DEFAULT); /** * Create a XorpTimer to set a flag. * * @param ms the relative time in milliseconds when the timer expires. * * @param flag_ptr pointer to a boolean variable that is set to * @ref to_value when the @ref XorpTimer expires. * * @return the @ref XorpTimer created. */ XorpTimer set_flag_after_ms(int ms, bool* flag_ptr, bool to_value = true, int priority = XorpTask::PRIORITY_DEFAULT); /** * Custom XorpTimer creation method. The @ref XorpTimer object created * needs to be explicitly scheduled with the available @ref XorpTimer * methods. * * @param hook user function to be invoked when XorpTimer expires. * * @param thunk user argument to be passed when user's function is * invoked. * * @return the @ref XorpTimer created. */ XorpTimer new_timer(const BasicTimerCallback& cb) { return XorpTimer(this, cb); } /** * @return true if there no @ref XorpTimer objects currently scheduled on * list. */ bool empty() const; /** * @return the number of scheduled objects. */ size_t size() const; /** * Query the next XorpTimer Expiry time. * * @param tv reference that is assigned expiry time of next timer. * If there is no @ref XorpTimer pending, this value is assigned the * maximum @ref TimeVal::MAXIMUM(). The first function returns the * absolute time at which the timer expires, where the second returns the * difference between now and the expiry time. * * @return true if there is a XorpTimer awaiting expiry, false otherwise. */ bool get_next_delay(TimeVal& tv) const; /** * Get the priority of the highest priority timer that has expired. * * @return the priority of the expired timer, or INFINITE_PRIORITY * if no timer has expired. */ int get_expired_priority() const; /** * Read the latest known value from the clock used by @ref * TimerList object. * * @param now the return-by-reference value with the current time. */ void current_time(TimeVal& now) const; /** * Advance time. This method fetches the time from clock object * associated with the TimerList and sets the TimerList current * time to this value. */ void advance_time(); /** * Default time querier. * * Get the current time. This method is analogous to calling * the underlying operating system's 'get current system time' * function and is implemented as a call to advance_time() * followed by a call to current_time(). * * @param tv a pointer to the @ref TimeVal storage to store the current * time. */ static void system_gettimeofday(TimeVal* tv); /** * Suspend process execution for a defined interval. * * This methid is analogous to calling sleep(3) or usleep(3), * and is implemented as a call to sleep(3) and/or usleep(3) * followed by a call to advance_time(). * * @param tv the period of time to suspend execution. */ static void system_sleep(const TimeVal& tv); /** * Register an observer object with this class * * @param obs an observer object derived from @ref TimerListObserverBase */ void set_observer(TimerListObserverBase& obs); /** * Unregister the current observer */ void remove_observer(); /** * Get pointer to sole TimerList instance. * * @return pointer if TimerList has been constructed, NULL otherwise. */ static TimerList* instance(); private: void schedule_node(TimerNode* t); // insert in time ordered pos. void unschedule_node(TimerNode* t); // remove from list void acquire_lock() const { /* nothing, for now */ } bool attempt_lock() const { return true; } void release_lock() const { /* nothing, for now */ } // find or create the heap assoicated with this priority level Heap* find_heap(int priority); // expire the highest priority timer bool expire_one(int worst_priority); private: TimerList(const TimerList&); // not implemented TimerList& operator=(const TimerList&); // not implemented private: // we need one heap for each priority level map<int, Heap*> _heaplist; ClockBase* _clock; TimerListObserverBase* _observer; #ifdef HOST_OS_WINDOWS HANDLE _hirestimer; #endif friend class TimerNode; friend class TimerListObserverBase; }; class TimerNode : public HeapBase { protected: TimerNode(TimerList*, BasicTimerCallback); virtual ~TimerNode(); void add_ref(); void release_ref(); // we want this even if it is never called, to override the // default supplied by the compiler. TimerNode(const TimerNode&); // never called TimerNode& operator=(const TimerNode&); bool scheduled() const { return _pos_in_heap >= 0; } int priority() const { return _priority; } const TimeVal& expiry() const { return _expires; } bool time_remaining(TimeVal& remain) const; void schedule_at(const TimeVal&, int priority); void schedule_after(const TimeVal& wait, int priority); void schedule_after_ms(int x_ms, int priority); void reschedule_after(const TimeVal& wait); void unschedule(); virtual void expire(XorpTimer&, void*); int _ref_cnt; // Number of referring XorpTimer objects TimeVal _expires; // Expiration time BasicTimerCallback _cb; int _priority; // Scheduling priority TimerList* _list; // TimerList this node is associated w. friend class XorpTimer; friend class TimerList; }; // ---------------------------------------------------------------------------- // inline Timer methods inline XorpTimer::XorpTimer(TimerNode* n) : _node(n) { if (_node) _node->add_ref(); } inline XorpTimer::XorpTimer(TimerList* tlist, BasicTimerCallback cb) : _node(new TimerNode(tlist, cb)) { if (_node) _node->add_ref(); } inline XorpTimer::XorpTimer(const XorpTimer& t) : _node(t._node) { if (_node) _node->add_ref(); } inline XorpTimer::~XorpTimer() { if (_node) _node->release_ref(); } inline XorpTimer& XorpTimer::operator=(const XorpTimer& t) { if (t._node) t._node->add_ref(); if (_node) _node->release_ref(); _node = t._node; return *this; } inline bool XorpTimer::scheduled() const { return _node && _node->scheduled(); } inline const TimeVal& XorpTimer::expiry() const { assert(_node); return _node->expiry(); } inline bool XorpTimer::time_remaining(TimeVal& remain) const { if (_node == NULL) { remain = TimeVal::ZERO(); return (false); } return (_node->time_remaining(remain)); } inline void XorpTimer::schedule_at(const TimeVal& t, int priority) { assert(_node); _node->schedule_at(t, priority); } inline void XorpTimer::schedule_after_ms(int x_ms, int priority) { assert(_node); _node->schedule_after_ms(x_ms, priority); } inline void XorpTimer::schedule_now(int priority) { schedule_after_ms(0, priority); } inline void XorpTimer::reschedule_after(const TimeVal& wait) { assert(_node); _node->reschedule_after(wait); } inline void XorpTimer::reschedule_after_ms(int ms) { assert(_node); TimeVal wait(ms / 1000, (ms % 1000) * 1000); _node->reschedule_after(wait); } inline void XorpTimer::unschedule() { if (_node) _node->unschedule(); } inline void XorpTimer::clear() { if (_node) _node->release_ref(); _node = 0; } #endif // __LIBXORP_TIMER_HH__