// -*- c-basic-offset: 4; tab-width: 8; indent-tabs-mode: t -*- // Copyright (c) 2001-2004 International Computer Science Institute // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software") // to deal in the Software without restriction, subject to the conditions // listed in the XORP LICENSE file. These conditions include: you must // preserve this copyright notice, and you cannot mention the copyright // holders in advertising related to the Software without their permission. // The Software is provided WITHOUT ANY WARRANTY, EXPRESS OR IMPLIED. This // notice is a summary of the XORP LICENSE file; the license in that file is // legally binding. // $XORP: xorp/rip/update_queue.hh,v 1.10 2004/06/10 22:41:47 hodson Exp $ #ifndef __RIP_UPDATE_QUEUE__ #define __RIP_UPDATE_QUEUE__ #include <vector> #include "route_db.hh" template <typename A> class UpdateQueueImpl; /** * @short Reader for @ref UpdateQueue class. * * Hooks and unhooks read iterators in update queue. The opaque * UpdateQueueReaderPool actually tracks the position of each iterator, * this class just maintains a token that the reader pool uses. */ template <typename A> class UpdateQueueReader { public: UpdateQueueReader(UpdateQueueImpl<A>* i); ~UpdateQueueReader(); uint32_t id() const; inline bool parent_is(const UpdateQueueImpl<A>* o) const; private: UpdateQueueImpl<A>* _impl; uint32_t _id; }; /** * @short Update Queue for RIP Route entries. * * The Update Queue has is conceptually a single writer multi-reader * queue. It is used to store state for triggered updates and may be * used unsolicited responses (routing table announcements). */ template <typename A> class UpdateQueue { protected: typedef UpdateQueueReader<A> Reader; public: typedef ref_ptr<Reader> ReadIterator; typedef RouteEntryRef<A> RouteUpdate; public: UpdateQueue(); ~UpdateQueue(); /** * Add update to back of queue. */ void push_back(const RouteUpdate& ru); /** * Remove all queued entries and reset all read iterators to the front * of the queue. */ void flush(); /** * Create a read iterator. These are reference counted entities that * need to be stored in order to operate. The newly created reader is * set to the end of the update queue. */ ReadIterator create_reader(); /** * Destroy read iterator. This method detaches the iterator from the * update queue. Use of the iterator after this call is unsafe. */ void destroy_reader(ReadIterator& r); /** * Check ReadIterator's validity. * @param r reader to be checked. * @return true if r is an active read iterator, false if iterator does * not belong to this instance or has been destroyed. */ bool reader_valid(const ReadIterator& r); /** * Increment iterator and return pointer to entry if available. * * @return A pointer to a RouteEntry if available, 0 otherwise. */ const RouteEntry<A>* next(ReadIterator& r); /** * Get the RouteEntry associated with the read iterator. * * @return A pointer to a RouteEntry if available, 0 otherwise. */ const RouteEntry<A>* get(ReadIterator& r) const; /** * Advance read iterator to end of update queue. Calls to * @ref next and @ref get will return 0 until further * updates occur. */ void ffwd(ReadIterator& r); /** * Move read iterator to first entry of update queue. */ void rwd(ReadIterator& r); /** * Return number of updates held. Note: this may be more than are * available for reading since there is internal buffering and * UpdateQueue iterators attach at the end of the UpdateQueue. * * @return number of updates queued. */ uint32_t updates_queued() const; protected: UpdateQueueImpl<A>* _impl; }; #endif // __RIP_UPDATE_QUEUE__