GimpUi.ResourceChooser

const GimpUi = imports.gi.GimpUi;

let resourceChooser = new GimpUi.ResourceChooser({
    label: value,
    title: value,
});
  

A button which pops up a resource selection dialog.

Responsibilities:

- implementing outer container widget, - managing clicks and popping up a remote chooser, - having a resource property, - signaling when user selects resource - receiving drag, - triggering draws of the button interior (by subclass) and draws of remote popup chooser.

Collaborations:

- owned by GimpProcedureDialog via GimpPropWidget - resource property usually bound to a GimpConfig for a GimpPluginProcedure. - communicates using GimpResourceSelect with remote GimpPDBDialog, to choose an installed GimpResource owned by core.

Subclass responsibilities:

- creating interior widgets - drawing the interior (a preview of the chosen resource) - declaring which interior widgets are drag destinations - declaring which interior widgets are clickable (generate "clicked" signal) - generate "clicked" (delegating to GtkButton or implementing from mouse events)

Since 3.0

Hierarchy

  • GObject.Object
    • GObject.InitiallyUnowned
      • Gtk.Widget
        • Gtk.Container
          • Gtk.Box
            • GimpUi.ResourceChooser