quuid.h
This is the verbatim text of the quuid.h include file. It is provided only for illustration; the copyright remains with Trolltech.
#ifndef QUUID_H
#define QUUID_H
#ifndef QT_H
#include <qstring.h>
#endif // QT_H
#include <memory.h>
#if defined(Q_OS_WIN32)
#ifndef GUID_DEFINED
#define GUID_DEFINED
typedef struct _GUID
{
ulong Data1;
ushort Data2;
ushort Data3;
uchar Data4[ 8 ];
} GUID;
#endif
#endif
struct Q_EXPORT QUuid
{
QUuid()
{
memset( this, 0, sizeof(QUuid) );
}
QUuid( uint l, ushort w1, ushort w2, uchar b1, uchar b2, uchar b3, uchar b4, uchar b5, uchar b6, uchar b7, uchar b8 )
{
data1 = l;
data2 = w1;
data3 = w2;
data4[0] = b1;
data4[1] = b2;
data4[2] = b3;
data4[3] = b4;
data4[4] = b5;
data4[5] = b6;
data4[6] = b7;
data4[7] = b8;
}
QUuid( const QUuid &uuid )
{
memcpy( this, &uuid, sizeof(QUuid) );
}
#ifndef QT_NO_QUUID_STRING
QUuid( const QString & );
QString toString() const;
#endif
bool isNull() const;
QUuid &operator=(const QUuid &orig )
{
memcpy( this, &orig, sizeof(QUuid) );
return *this;
}
bool operator==(const QUuid &orig ) const
{
return !memcmp( this, &orig, sizeof(QUuid) );
}
bool operator!=(const QUuid &orig ) const
{
return !( *this == orig );
}
#if defined(Q_OS_WIN32)
// On Windows we have a type GUID that is used by the platform API, so we
// provide convenience operators to cast from and to this type.
QUuid( const GUID &guid )
{
memcpy( this, &guid, sizeof(GUID) );
}
QUuid &operator=(const GUID &orig )
{
memcpy( this, &orig, sizeof(QUuid) );
return *this;
}
operator GUID() const
{
GUID guid = { data1, data2, data3, { data4[0], data4[1], data4[2], data4[3], data4[4], data4[5], data4[6], data4[7] } };
return guid;
}
bool operator==( const GUID &guid ) const
{
return !memcmp( this, &guid, sizeof(QUuid) );
}
bool operator!=( const GUID &guid ) const
{
return !( *this == guid );
}
#endif
ulong data1;
ushort data2;
ushort data3;
uchar data4[ 8 ];
};
#endif //QUUID_H
Copyright © 2001 Trolltech | Trademarks
| Qt version 3.0.0-beta3
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