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21.1.3 Timer Interaction

When a visible timer expires it starts blinking. The user can stop the blinking by pressing the mouse on it or by resetting the timer to 0.

The timer object is returned to the application program or its callback called when the timer expired per default. You can also switch off reporting the expiry of the timer by calling

int fl_set_object_return(FL_OBJECT *obj, unsigned int when)

with when set to FL_RETURN_NONE. To re-enable reporting call it with one of FL_RETURN_CHANGED, FL_RETURN_END, FL_RETURN_END_CHANGED or FL_RETURN_ALWAYS.