/**********************************************************************
  AddEngineDialog - Settings Dialog

  Copyright (C) 2007 Donald Ephraim Curtis

  This file is part of the Avogadro molecular editor project.
  For more information, see <http://avogadro.cc/>

  Avogadro is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  Avogadro is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
  02110-1301, USA.
 **********************************************************************/

#ifndef ADDENGINEDIALOG_H
#define ADDENGINEDIALOG_H

#include "ui_addenginedialog.h"

class QAbstractButton;
namespace Avogadro {

  class Engine;
  class PluginFactory;
  class AddEngineDialog : public QDialog
  {
    Q_OBJECT

    public:
      AddEngineDialog(QWidget *parent=0);

      /**
       * \return a new engine object or 0
       */
      static Engine * getEngine(QWidget *parent, 
                                const QList<PluginFactory *> &engineFactories);

      //! Add a new Engine type to the list
      void addType(const QString &type);
      int typeIndex();
      //! \return the name of the engine (e.g., picked by the user)
      QString nameText();
      //! \return the description of the engine (picked by the user)
      QString descriptionText();

    public Q_SLOTS:
      //! If the user picks a new type, change the default name
      void typeChanged(const QString);

    private:
      Ui::AddEngineDialog ui;

  };

} // end namespace Avogadro

#endif
