NAME xlock - Locks the local X display until a password is entered. SYNOPSIS xlock [ -help ] [ -version ] [ -resources ] [ -display displayname ] [ -visual visualname ] [ -name resourcename ] [ -mode modename ] [ -delay usecs ] [ -batchcount num ] [ -count num ] [ -cycles num ] [ -ncolors num ] [ -size num ] [ -saturation value ] [ -erasemode modename ] [ -erasedelay usecs ] [ -/+allowaccess ] [ -vtlock modename ] [ -/+nolock ] [ -/+inwindow ] [ -/+inroot ] [ -/+remote ] [ -/+mono ] [ -/+allowroot ] [ -/+debug ] [ -/+description ] [ -/+echokeys ] [ -/+enablesaver ] [ -/+resetsaver ] [ -/+grabmouse ] [ - /+grabserver ] [ -/+install ] [ -/+mousemotion ] [ -/+sound ] [ -/+timeelapsed ] [ -/+usefirst ] [ -/+verbose ] [ -nice level ] [ -lockdelay seconds ] [ -timeout seconds ] [ -font fontname ] [ -planfont fontname ] [ -bg color ] [ -fg color ] [ -background color ] [ -foreground color ] [ -username string ] [ -password string ] [ -info string ] [ -validate string ] [ -invalid string ] [ -geometry geom ] [ -icongeometry geom ] [ -glgeometry geom ] [ -/+fullrandom ] [ -/+wireframe ] [ -/+use3d ] [ -delta3d value ] [ -none3d color ] [ -right3d color ] [ -left3d color ] [ -both3d color ] [ -program programname ] [ -messagesfile formatted- filename ] [ -messagefile filename ] [ -message string ] [ -messagefont fontname ] [ -bitmap filename ] [ -neighbors num ] [ -/+mouse ] [ -cpasswd crypted-password ] [ -forceLo- gout minutes ] [ -logoutButtonLabel textstring ] [ -logout- ButtonHelp textstring ] [ -logoutFailedString textstring ] [ -/+dtsaver ] [ -modulepath path ] [ -locksound string ] [ -infosound string ] [ -validsound string ] [ -invalidsound string ] [ -startCmd string ] [ -endCmd string ] [ -logoutCmd string ] DESCRIPTION xlock locks the X server till the user enters their password at the keyboard. While xlock is running, all new server connections are refused. The screen saver is disabled. The mouse cursor is turned off. The screen is blanked and a changing pattern is put on the screen. If a key or a mouse button is pressed then the user is prompted for the password of the user who started xlock. If the correct password is typed, then the screen is unlocked and the X server is restored. When typing the password Control-U and Control-H are active as kill and erase respectively. To return to the locked screen, click in the small icon version of the changing pattern. In the lower part of the password screen a text is displayed. This message is taken from the first file of the following that exists: $HOME/.xlocktext, $HOME/.plan, or $HOME/.signature. On systems which support new BSD style authentication, the password may be prefixed by an authentication style followed by a colon (i.e. "style:password"). See the login.conf(5) for more information on authentication styles. NOTE ON ETIQUETTE Xlock should not be used on public terminals when there is a high demand for them. If you find a public terminal that has been locked by another user and there are no other terminals available, and the terminal appears to have been left idle for a while (normally more than 15 minutes), it is fair to try to reset the session in some manner. OPTIONS -help Print options and a brief description to standard out- put. -version Print version number (if >= 4.00) to standard output. -resources Print default resource file to standard output. -display displayname The display option sets the X11 display to lock. xlock locks all available screens on a given server, and res- tricts you to locking only a local server such as unix:0, localhost:0, or :0 unless you set the -remote option. -visual visualname visualname which is one of "StaticGray", "GrayScale", "StaticColor", "PseudoColor", "TrueColor", "DirectColor", or "default". default used to set the screen's default visual (the visual of the root win- dow). -name resourcename resourcename is used instead of XLock when looking for resources to configure xlock. -mode modename As of this writing there are over 90 display modes sup- ported (plus one more for random selection of one of these). ant Shows Langton's and Turk's generalized ants. atlantis Shows moving sharks/whales/dolphin. May not be available depending on how it was configured. ball Shows bouncing balls. bat Shows bouncing flying bats. blot Shows Rorschach's ink blot test. bouboule Shows Mimi's bouboule of moving stars. bounce Shows bouncing footballs. braid Shows random braids and knots. bubble Shows popping bubbles. bubble3d Shows Richard Jones's GL bubbles. May not be avail- able depending on how it was configured. bug Shows Palmiter's bug evolution and a garden of Eden. cartoon Shows bouncing cartoons. May not be available depending on how it was configured. clock Shows Packard's oclock. coral Shows a coral reef. crystal Shows polygons in 2D plane groups. daisy Shows a meadow of daisies. dclock Shows a floating digital clock. deco Shows art as ugly as sin. demon Shows Griffeath's cellular automata. dilemma Shows Lloyd's Prisoner's Dilemma simulation. discrete Shows various discrete maps. drift Shows cosmic drifting flame fractals. cage Shows the Impossible Cage, an Escher-like GL scene. May not be available depending on how it was config- ured. eyes Shows eyes following a bouncing grelb. fadeplot Shows a fading plot of sine squared. flag Shows a waving flag of your operating system. flame Shows cosmic flame fractals. flow Shows dynamic strange attractors. forest Shows binary trees of a fractal forest. galaxy Shows crashing spiral galaxies. gears Shows GL's gears. May not be available depending on how it was configured. goop Shows goop from a lava lamp. grav Shows orbiting planets. helix Shows string art. hop Shows real plane iterated fractals. hyper Shows spinning n-dimensional hypercubes. ico Shows a bouncing polyhedron. ifs Shows a modified iterated function system. image Shows randomly appearing logos. julia Shows the Julia set. kaleid Shows Brewster's Kaleidoscope. kummpa Shows kumppa. laser Shows spinning lasers. life Shows Conway's game of life. life1d Shows Wolfram's game of 1D life. life3d Shows Bays' game of 3D life. lightning Shows Keith's fractal lightning bolts. lisa Shows animated lissajous loops. lissie Shows lissajous worms. loop Shows Langton's self-producing loops. mandelbrot Shows mandelbrot sets. marquee Shows text. maze Shows a random maze and a depth first search solu- tion. moebius Shows the Moebius Strip II, an Escher-like GL scene with ants. May not be available depending on how it was configured. morph3d Shows GL morphing polyhedra. May not be available depending on how it was configured. mountain Shows Papo's mountain range. munch Shows munching squares. nose Shows a man with a big nose runs around spewing out text. pacman Shows Pacman(tm). pipes Shows a self-building pipe system. May not be available depending on how it was configured. penrose Shows Penrose's quasiperiodic tilings. petal Shows various GCD Flowers. puzzle Shows a puzzle being scrambled and then solved. pyro Shows fireworks. qix Shows spinning lines a la Qix(tm). roll Shows a rolling ball. rotor Shows Tom's Roto-Rooter. rubik Shows an auto-solving Rubik's Cube. May not be available depending on how it was configured. shape Shows stippled rectangles, ellipses, and triangles. sierpinski Shows a Sierpinski's triangle. slip Shows slipping blits. sphere Shows a bunch of shaded spheres. spiral Shows a helical locus of points. spline Shows colorful moving splines. sproingies Shows Sproingies! Nontoxic. Safe for pets and small children. May not be available depending on how it was configured. stairs Shows Infinite Stairs, an Escher-like GL scene. May not be available depending on how it was configured. star Shows a star field with a twist. starfish Shows starfish. strange Shows strange attractors. superquadrics Shows 3D mathematical shapes. May not be available depending on how it was configured. swarm Shows a swarm of bees following a wasp. swirl Shows animated swirling patterns. tetris Shows tetris. thornbird Shows an animated Bird in a Thorn Bush fractal map. triangle Shows a triangular mountain range. tube Shows an animated tube. turtle Shows turtle fractals. vines Shows fractal-like vines. voters Shows Dewdney's Voters. wator Shows Dewdney's Water-Torus planet of fish and sharks. wire Shows a random circuit with 2 electrons. world Shows spinning Earths. worm Shows wiggly worms. xjack Shows Jack having one of those days. blank Shows nothing but a black screen. Does not show up in random mode. bomb Shows a bomb and will autologout after a time. Does not show up in random mode and may be available depending on how it was configured. random Shows a random mode from above except blank (and bomb). -delay usecs The delay option sets the speed at which a mode will operate. It simply sets the number of microseconds to delay between batches of animations. In blank mode, it is important to set this to some small number of seconds, because the keyboard and mouse are only checked after each delay, so you cannot set the delay too high, but a delay of zero would needlessly consume cpu checking for mouse and keyboard input in a tight loop, since blank mode has no work to do. -count num The batchcount option sets number of things to do per batch to num . In ant mode this refers the number of ants. In atlantis mode it is the number of sharks. In ball mode it is the number of balls. In bat mode it is the number of bats, could be less because of conflicts. In blot mode this refers to the number of pixels ren- dered in the same color. In bouboule mode it is the number of stars. In bounce mode it is the number of balls, could be less because of conflicts. In braid mode it is the upper bound number of strands. In bubble mode it is the number of bubbles. In bubble3d mode it is the number of bubbles. In bug mode it is the number of bugs, could be less because of conflicts. In cage mode it is means nothing. In cartoon mode it means nothing. In clock mode it is the percentage of the screen, but less than 100%. In coral mode it is the number of seeds. In crystal mode it is the number of polygons. In daisy mode it is the number flowers that make a meadow. In dclock mode it means nothing. In deco mode it is the depth. In demon mode this refers the number of colors. In dilemma mode this refers the number of initial defectors. In discrete mode it is the number of points. In drift mode it is the number of levels to recurse (larger = more complex). In eyes mode it is the number of eyes. In fadeplot mode it is the number of steps. In flag mode it means nothing. In flame mode it is the number of levels to recurse (larger = more complex). In flow mode it is the number of bees. In forest mode it is the number trees that make a forest. In galaxy mode it means the number of galaxies. In gears mode it is the number of degrees to rotate the set of gears by. In goop mode it is the number of blobs per plane. In grav mode it is the number of planets. In helix mode it means nothing. In hop mode this refers to the number of pixels ren- dered in the same color. In hyper mode it the number of dimensions. In ico mode it is the ith platonic solid. In ifs mode it means nothing. In image mode it means it is the number of logos on screen at once. In julia mode it is the depth of recursion. In kaleid mode it is the number of pens. In kumppa mode it means nothing. In laser mode it is the number lasers. In life mode it is the number of generations before a glider is introduced. In life1d mode it means nothing. In life3d mode it is the number of generations before a glider is introduced. In lisa mode it is the number of loops. In lissie mode it is the number of worms. In loop mode it means nothing. In mandelbrot mode it is the order. In marquee mode it means nothing. In maze mode it means nothing. In moebius mode it is means nothing. In morph3d mode it is the ith platonic solid. In mountain mode it is the number of mountains. In munch mode it means nothing. In nose mode it means nothing. In qix mode it is the number of points. In pacman mode it means the number of ghosts. In penrose mode it means nothing. In petal mode it the greatest random number of petals. In pipes mode it shows different joints, 0 random, 1 spherical, 2 bolted elbow, 3 elbow, and 4 alternating. In puzzle mode it the number of moves. In pyro mode it is the maximum number flying rockets at one time. In roll mode it is the number of points. In rotor mode it is the number of rotor thingys which whirr... In rubik mode it is the number of moves. In shape mode it means nothing. In sierpinski mode it is the number of points. In slip mode it means nothing. In sphere mode it means nothing. In spiral mode it is the number of spirals. In spline mode it is the number of points "splined". In sproingies mode it is the number of sproingies. In stairs mode it is means nothing. In star mode it is the number of stars on the screen at once. In starfish mode it means nothing. In strange mode it means nothing. In superquadrics mode its the number of horizontal and vertical lines in the superquadric. In swirl mode it means the number of "knots". In swarm mode it is the number of bees. In thornbird mode it is the number of points. In triangular mode it is the number of mountains. In tube mode it is a rectangle (= 1), an ellipse (= 2), or a polygon if greater. In turtle mode it means nothing. In vines mode it is draw a complete vine (= 0) or a portion (= 1). In voters mode it means the number of parties, 2 or 3. In wator mode it means the breed time for the fish. In wire mode it means the length of the circuit. In world mode it is the number of worlds. In worm mode it is the number of worms. In blank mode it means nothing. In bomb mode it means the number of minutes to autolo- gout. A negative count allows for randomness. The range from the minimum allowed nonnegative count for a particular mode to the ABS( count ) (or maximum allowed count , whichever is less). -batchcount num The batchcount option is depreciated but should still work as count. -cycles num The cycles option sets the number of cycles until time out for ant, blot, braid, bug, clock, crystal, daisy, deco, demon, dilemma, discrete, eyes, flag, flow, forest, galaxy, helix, hop, hyper, ico, laser, life, life1d, life3d, lisa, lissie, loop, mandelbrot, moun- tain, petal, sierpinski, shape, spline +erase, thorn- bird, triangle, tube, voters, wator, and wire. For worm it is the length of the lines, for atlantis it is the shark speed, for fadeplot, julia and spiral it is the length of the trail of dots, munch it is the minimum size of the squares, for kaleid it is the % of black, for qix it is the number of lines, for spline -erase it means the number of splines * 64 (for compa- tibility with +erase), for gears it is the number of degrees to increment the spin of each gear by, for pipes it is the number of systems to draw before clear- ing the screen, for rubik it is the number of steps to complete a 90 move, for superquadrics it is the number of frames it takes to morph from one shape to another. For others it means nothing. -size num The size option sets the size maximum size of a star in bouboule, pyro and star, size of ball in ball and bounce, size of bat in bat, maximum size of bubble in bubble, size of clock in clock, minimum size of rectan- gles in deco, size of the polygon in crystal, size of polyhedron in ico, size of lissie in lissie, size of dots of flag, for kaleid it is the symmetry, width of maze hallway, size of side of penrose tile, radius of loop in lisa, radius of ball in roll, number of corners in sierpinski, size of tube in tube, width of worm in worm, line width in rotor, size of cells in ant, bug, dilemma, life, life1d, pacman, tetris, voters, wator, and wire. In pipes it is the maximum length of a sys- tem. In atlantis it is the shark size. In sproingies it is the size of the screen. A negative number allows for randomness, similar to count. -ncolors num The ncolors option sets the maximum number of colors to be used. -saturation value The saturation option sets saturation of the color ramp used to value . 0 is grayscale and 1 is very rich color. 0.4 is a nice pastel. -erasemode modename As of this writing there are over 9 erase modes sup- ported (if its not chosen its assumed random). The erase modes are random_lines, random_squares, venetian, triple_wipe, quad_wipe, circle_wipe, three_circle_wipe, squaretate, no_fade. -erasedelay usecs The erasedelay option sets the number of microseconds for steps of the erasemode (a setting of 0 and the erasemode is bypassed). +/-nolock The nolock option causes xlock to only draw the pat- terns and not lock the display. A key press or a mouse click will terminate the screen saver. -/+inwindow Runs xlock in a window, so that you can iconify, move, or resize it and still use your screen for other stuff. When running in a window, xlock no longer locks your screen, it just looks good. -/+inroot Runs xlock in your root window. Like the inwindow option it no longer locks the screen, it just looks good. -/+remote The remote option tells xlock to not stop you from locking remote X11 servers. This option should be used with care and is intended mainly to lock X11 terminals which cannot run xlock locally. If you lock someone else's workstation, they will have to know your pass- word to unlock it. Using +remote overrides any resource derived values for remote and prevents xlock from being used to lock other X11 servers. (Use `+' instead of `-' to override resources for other options that can take the `+' modifier similarly.) -/+mono The mono option causes xlock to display monochrome, (black and white) pixels rather than the default colored ones on color displays. -/+allowaccess This option is required for servers which do not allow clients to modify the host access control list. It is also useful if you need to run x clients on a server which is locked for some reason... When allowaccess is true, the X11 server is left open for clients to attach and thus lowers the inherent security of this lock screen. A side effect of using this option is that if xlock is killed -KILL, the access control list is not lost. -vtlock modename This option is used on a XFree86 system to manage VT switching in [off|noswitch|switch|restore] mode. off means no VT switch locking. switch means VT switch locking + switching to xlock VT when activated. restore means VT switch locking + switching to xlock VT when activated + switching back to previous VT when desactivated. noswitch means VT switch locking only when xlock VT is active. -/+allowroot The allowroot option allows the root password to unlock the server as well as the user who started xlock. May not be able to turn this on and off depending on your system and how xlock was configured. -/+debug Allows xlock to be debugged by doing all but locking the screen. -/+description The description option causes xlock shows a mode description above password window. The default is to show this description. -/+echokeys The echokeys option causes xlock to echo '?' characters for each key typed into the password prompt. Some con- sider this a security risk, so the default is to not echo anything. -/+enablesaver By default xlock will disable the normal X server's screen saver since it is in effect a replacement for it. Since it is possible to set delay parameters long enough to cause phosphor burn on some displays, this option will turn back on the default screen saver which is very careful to keep most of the screen black. -/+resetsaver By default xlock will call XResetScreenSaver. This may be undesirable with DPMS monitors. -/+grabmouse The grabmouse option causes xlock to grab the mouse and keyboard, this is the default. xlock can not lock the screen without this. -/+grabserver The grabserver option causes xlock to grab the server. This is not usually needed but some unsecure X servers can be defeated without this. -/+install Allows xlock to install its own colormap if xlock runs out of colors. May not work on with some window managers (fvwm) and does not work with the -inroot option. -/+mousemotion Allows you to turn on and off the sensitivity to the mouse to bring up the password window. -/+sound Allows you to turn on and off sound if installed with the capability. -/+timeelapsed Allows you to find out how long a machine is locked so you can complain to an administrator that someone is hogging a machine. -/+usefirst The usefirst option causes xlock to use the keystroke which got you to the password screen as the first char- acter in the password. The default is to ignore the first key pressed. -/+verbose Verbose mode, tells what options it is going to use. -nice nicelevel The nice option sets system nicelevel of the xlock pro- cess to nicelevel . -lockdelay seconds The lockdelay option sets the number of seconds before the screen needs a password to be unlocked. Good for use with an autolocking mechanism like xautolock(1). -timeout seconds The timeout option sets the number of seconds before the password screen will time out. -font fontname The font option sets the font to be used on the prompt screen. -planfont fontname option sets the font to be used for the text that is displayed in the lower part of the password screen. -fg color The fg option sets the color of the text on the pass- word screen to color . -bg color The bg option sets the color of the background on the password screen to color . -foreground color The foreground option sets the color of the text on the password screen to color . -background color The background option sets the color of the background on the password screen to color . -username string Text string is shown in front of user name, defaults to "Name: ". -password string Text string is the password prompt string, defaults to "Password: ". -info string Text string is an informational message to tell the user what to do, defaults to "Enter password to unlock; select icon to lock.". -validate string Text string is a message shown while validating the password, defaults to "Validating login..." -invalid string Text string is a message shown when password is invalid, defaults to "Invalid login." -geometry geom The geometry option sets geom the size and offset of the lock window (normally the entire screen). The entire screen format is still used for entering the password. The purpose is to see the screen even though it is locked. This should be used with caution since many of the modes will fail if the windows are far from square or are too small (size must be greater than 0x0). This should also be used with -enablesaver to protect screen from phosphor burn. -icongeometry geom The icongeometry option sets geom the size of the iconic screen (normally 64x64) seen when entering the password. This should be used with caution since many of the modes will fail if the windows are far from square or are too small (size must be greater than 0x0). The greatest size is 256x256. There should be some limit so users could see who has locked the screen. Position information of icon is ignored. -glgeometry geom The glgeometry option sets geom the size of the screen for gl modes. Not normally available or needed. -/+fullrandom Turn on/off randomness options within modes. Not implemented on all mode options. -/+wireframe Turn on/off wireframe, available on atlantis, daisy, gears, life3d, mountain, sproingies, superquadrics, and triangle. -/+use3d Turn on/off 3d view, available on bouboule, pyro, star, and worm. -delta3d value Space between the center of your 2 eyes for 3d mode. -none3d color Color used for empty size in 3d mode. -right3d color Color used for right eye in 3d mode. -left3d color Color used for left eye in 3d mode. -both3d color Color used for overlapping images for left and right eye in 3d mode. -program programname The program option sets the program to be used as the fortune generator. Currently used only for marquee and nose modes. -messagesfile formatted-filename The messagesfile option sets the file to be used as the fortune generator. The first entry is the number of fortunes, the next line contains the first fortune. Fortunes begin with a "%%" on a line by itself. Currently used only for marquee and nose modes. If one exists, it takes precedence over the fortune program. -messagefile filename The messagefile option sets the file whose contents are displayed. Currently used only for marquee and nose modes. If one exists, it takes precedence over the fortune program and messagesfile. -message textstring The message option sets the text to be displayed in a mode. Currently used only for flag, marquee and nose modes. If one exists, it takes precedence over the fortune program, messagesfile and message. -messagefont fontname The messagefont option sets the font to be used in the mode. Currently used only for flag, marquee, and nose modes. -bitmap filename The bitmap option sets the xbm, xpm, or ras file to be displayed with flag, image, life, life1d, maze, or puz- zle mode. For eyes and pacman only a xbm file is accepted. Certain modes reject the bitmap if too big. -neighbors num The neighbors option sets the number of neighbors of a cell to 3, 4, 6, 9 (may not have real mathematical meaning), or 12 for several automata modes. Setting it to 0 typically randomizes this, except in life where it is set to 8. -/+mouse Turn on and off mouse interaction in eyes, julia, and swarm. MORE OPTIONS (these may not be available) -cpasswd crypted-password The cpasswd option sets the key to be this text string to unlock xlock instead of password file. -forceLogout minutes The forceLogout option sets minutes to auto-logout. -logoutButtonLabel string Text string is a message shown inside logout button when logout button is displayed. Defaults to "Logout". -logoutButtonHelp string Text string is a message shown outside logout button when logout button is displayed. Defaults to "Click the \"Logout\" button to log out current\n user and make workstation available." -logoutFailedString string Text string is a message shown when a logout is attempted and fails. Defaults to "Logout attempt FAILED.\n Current user could not be automatically logged out." -/+dtsaver Turn on/off CDE Saver Mode. This option is only avail- able if CDE support was compiled in. -modulepath path The modulepath option sets the directories that xlock searches for mode modules to load. It is a colon separated list of directories to search. If "%S" is included in the path, it is replaced by the default modulepath. To add a private module directory to the default path, use something like '%S:~/mymoduledir' as the path. This option is only available if module sup- port was compiled in. -locksound string Text string references sound to use at lock time. Default sound, male voice: "Thank you, for your cooperation." -infosound string Text string references sound to use for information. Default sound, male voice: "Identify please." -validsound string Text string references sound to when a password is valid. Default sound, female voice: "Complete." -invalidsound string Text string references sound to when a password is invalid. Default sound, female voice: "I am not pro- grammed to give you that information." -startCmd string Text string command to execute when the screen is locked. Commonly used instructions include: "zaway". This command, if still running when the screensaver exist, will be killed. -endCmd string Text string command to execute when the screen is unlocked. -logoutCmd string Text string command to execute when the program logs the user out (either via the autologout or by pressing the logout button). -mailCmd string Text string command to execute when the program to check mail. -mailIcon string Text string of file for the "mail arrived" bitmap. -nomailIcon string Text string of file for the "no mail" bitmap. -dpmsstandby seconds Allows one to set DPMS Standby for monitor (0 is defined as infinite). (Horizontal sync on, Vertical sync off, RGB guns off, power supply on, tube filaments energized, (screen saver mode). Typical 17 inch screen... 110 out of 120 watts with a 3 sec recovery time.) This option is only available if DPMS support was compiled in. -dpmssuspend seconds Allows one to set DPMS Suspend for monitor (0 is defined as infinite). (Horizontal sync off, Vertical sync on, RGB guns off, power supply off, tube filaments energized. Typical 17 inch screen ... 15 out of 120 watts with a 3 sec recovery time.) This option is only available if DPMS support was compiled in. -dpmsoff seconds Allows one to set DPMS Power Off for monitor (0 is defined as infinite). (Horizontal sync off, Vertical sync off, Small auxiliary circuit stays on to monitor the HS/VS signals to enable power on when data needs to be displayed on the screen. Typical 17 inch screen ... 5 out of 120 watts with a 10 sec recovery time.) This option is only available if DPMS support was compiled in. SPECIAL MODE DEPENDENT OPTIONS -whalespeed num Allows one to set the speed of the whales and dolphin in atlantis. -/+truchet Turn on and off Truchet lines (trail) in ant. -/+boil Turn on and off having the bubbles bubble up in bubble. -nx num Allows one to set the number of unit cells in x- direction in crystal. -ny num Allows one to set the number of unit cells in y- direction in crystal. -/+centre Turn on and off the centering on screen in crystal. -/+maxsize Turn on and off the centering on screen in crystal. -/+cell Turn on and off the drawing of unit cell in crystal. -/+grid Turn on and off the drwing of grid of unit cells (if -cell is on) in crystal. -/+shift Turn on and off colour cycling in crystal. -/+forest Turn on and off the tropical deforest (hectares/acres) counter in dclock. -/+popex Turn on and off the population explosion counter in dclock. -bonus value Allows one to set the bonus for cheating... between 1.0 and 4.0 in dilemma. -/+garden Turn off and on garden look in daisy. -/+conscious Turn off and on self-awareness in dilemma. -/+grow Turn on and off growing fractals (else they are animated) for drift. -/+liss Turn on and off using lissajous figures to get points for drift. -/+noants Turn off and on ants in moebius. -/+solidmoebius Turn on and off solid Mobius strip in moebius. -/+invert Turn on and off inverting of the flag. -/+tracks Turn on and off star tracks in galaxy. -/+decay Turn on and off decaying orbits for grav. -/+trail Turn on and off decaying trail of dots for grav. -/+ellipse Turn on and off ellipse format in helix. -/+martin Turn on and off Barry Martin's square root hop. - /+popcorn Turn on and off Clifford A. Pickover's pop- corn hop. -/+ejk1...ejk6 Turn on and off Ed J. Kubaitis' hops. -/+rr Turn on and off Renaldo Recuerdo's hop. -/+jong Turn on and off Jong's hop. -/+sine Turn on and off Barry Martin's sine hop. -/+disconnected Turn on and off disconnected pen movement in kaleid. -/+serial Turn on and off sequential allocation of colors in kaleid. -/+alternate Turn on and off alternate rotated display mode kaleid. -/+quad Turn on and off quad mirrored/rotated mode similar to size 4 in kaleid. -/+oct Turn on and off oct mirrored/rotated mode similar to size 8 in kaleid. -/+linear Turn on and off Cartesian/Polar coordinate mode in kaleid. -rule S<neighborhood>/B<neighborhood> Allows one to set life survival and birth parameters. For example, Conway's rule is S23/B3. Special parame- ters: P, picks a random rule from all rules that have known patterns; G, picks a random rule from all rules that have known gliders. -lifefile filename The lifefile option sets the lifeform. Only one format is currently supported, the #P xlife format. -/+callahan Turn on and off Paul Callahan's S2b34/B2a hexagonal life. -/+andreen Turn on and off Bob Andreen's S2a2b4a/B2a3a4b hexagonal life. -/+totalistic Turn on and off totalistic rules for life1d. If this is off then it follows rules of the LCAU collection. These rules may not be symmetric and are more general. -rule3d S<neighborhood>/B<neighborhood> Allows one to set life3d survival and birth parameters. For example, Bay's rules are S45/B5, S567/B6 S56/B5, and S67/B67. There is currently no way of accessing neighborhoods beyond 9. Special parameters: P, picks a random rule from all rules that have known patterns; G, picks a random rule from all rules that have known gliders. -life3dfile filename The life3dfile option sets the lifeform. Only one for- mat is currently supported, similar to the #P xlife format. 2 linefeeds in a row are assumed to advance the depth. -/+additive Turn on and off additive functions mode in lisa. -/+ammann Turn on and off lines for penrose. -increment value Allows fine adjustments to order in mandelbrot. -/+erase Turn on and off erasing for spline. If this option is on, cycles is divided by 64 to compute the number of lines, so as to be compatible when using -fullrandom. -factory num Number of extra factory parts in pipes. -/+fisheye Turn on if you want a zoomed-in view of pipes. -/+tightturns Turn on if you want the pipes to bend more often. -/+rotatepipes Turn on if you want the pipe system rotated in pipes. -/+complete Turn on or off complete graph morphing in qix. -/+hideshuffling Turn on or off hidden shuffle phase for rubik. -/+border Turn on or off borders in shape. -/+shape Turn on or off shadowing in shape. -/+shape Turn on or off stippling in shape. -trek num If its a high number you will see the space ship all the time in star. -/+rock Turn on and off rocks for star. If this is off, stars will be seen instead. -/+straight Turn on if star gets you motion sick. -cyclepeed num Set speed of cycling in starfish. -rotation num Set rotation velocity in starfish. -thickness num Set thickness in starfish. -/+cycle Turn on and off cycle for starfish. -/+rock Turn on and off blob for starfish. -spinspeed num Set speed of rotation, in degrees per frame for super- quadrics. -duration seconds Allows one to set a duration for a mode in random. Duration of 0 is defined as infinite. -modelist textstring Allows one to pass a list of files to randomly display to random. "all" will get all files but blank (and bomb if compiled in). "all,blank" will get all modes. "all,-image bounce,+blank" will get all modes but image and bounce. "bug wator" will get only bug and wator. "allgl" will get only the GL modes if compiled in, all-allgl will get all but the GL modes, "allnice" will weed out high cpu usage modes (as well as hackers and gl modes). "allxpm" will get all modes that use xpm. "allwrite" will get all modes that take advantage of writable colormaps (not including xpm). "all3d" will get all the modes that support this option. "allmouse" will get all the modes that support mouse interaction. Similarly, "allautomata" for automata modes, "allfrac- tal" for fractal modes, "allgeometry" for geometry modes, "allspace" for space modes. The random mode itself can not be referenced. -/+sequential Turn on non-random random option. **WARNING** xlock can appear to hang if it is competing with a high- priority process for the CPU. For example, if xlock is started after a process with 'nice -20' (high priority), xlock will take considerable amount of time to respond. SHADOW PASSWORDS If the machine is using a shadow password system, then xlock may not be set up to get the real password and so must be given one of its own. This can be either on the command line, via the -cpasswd option, or in the file $HOME/.xlockrc, with the first taking precedence. In both cases an encrypted password is expected (see makekey(8)). If neither is given, then xlock will prompt for a password and will use that, also storing an encrypted version of it in $HOME/.xlockrc for future use. BUGS "kill -KILL xlock " causes the server that was locked to be unusable, since all hosts (including localhost) were removed from the access control list to lock out new X clients, and since xlock could not catch SIGKILL, it terminated before restoring the access control list. This will leave the X server in a state where "you can no longer connect to that server, and this operation cannot be reversed unless you reset the server." -From the X11R4 Xlib Documen- tation, Chapter 7. NCD terminals do not allow xlock to remove all the hosts from the access control list. Therefore you will need to use the "-remote" and "-allowaccess" switches. If you hap- pen to run without "-allowaccess" on an NCD terminal, xlock will not work and you will need to reboot the terminal, or simply go into the SETUP menus, under 'Network Parameters', and turn off TCP/IP access control. SEE ALSO X(1), Xlib Documentation. AUTHOR Maintained by: David Albert Bagley, <bagleyd@bigfoot.com> The latest version is currently at: ftp://ftp.tux.org/pub/tux/bagleyd/xlockmore ftp://ftp.x.org/contrib/applications Original Author: Patrick J. Naughton, <naughton@eng.sun.com> Mailstop 21-14 Sun Microsystems Laboratories, Inc. Mountain View, CA 94043 415/336-1080 with many additional contributors. COPYRIGHT Copyright (c) 1988-91 by Patrick J. Naughton Copyright (c) 1993-98 by David A. Bagley Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting docu- mentation. The original BSD daemon is Copyright (c) 1988 Marshall Kirk McKusick. All Rights Reserved. DEC, HP, IBM, Linux, SCO, SGI, and Sun icons have their respective copyrights.