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depth specifies the depth of the pixmap.
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rect specifies the rectangle whose upper-left corner is at (0,0) and that is the exact size of the pixmap.
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left is the horizontal coordinate of the left edge of the rectangle.
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top is the vertical coordinate of the top edge of the rectangle.
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right is the horizontal coordinate of the right edge of the rectangle.
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bottom is the vertical coordinate of the bottom edge of the rectangle.
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flattened image data specifies the data of the pixmap.
It is in the proper form to pass directly to the low-level Draw Flattened Pixmap VI.
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top left a cluster containing a horizontal(x) and vertical(y) components.
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x is the horizontal coordinate that increases to the right.
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y is the vertical coordinate that increases to the bottom.
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24-bit pixmap returns the 2D array of data to draw as a pixmap.
The dimensions of the pixmap will match the dimensions of this array. The data is used as indices into the 'color array'.
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8-bit pixmap returns the 2D array of data to draw as a pixmap.
The dimensions of the pixmap will match the dimensions of this array. The data is used as indices into the 'color array'.
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4-bit pixmap returns the 2D array of data to draw as a pixmap.
The dimensions of the pixmap will match the dimensions of this array. The data is used as indices into the 'color array'.
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1-bit pixmap returns the 2D array of data to draw as a bitmap.
The dimensions of the bitmap will match the dimensions of this array. Elements that are FALSE map to element 0 in the 'color table' and elements that are TRUE map to element 1 in the 'color table'.
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When you read a graphics file, the data is returned in flattened pixmap form. You can display the data directly using the Draw Flattened Pixmap VI, or you can convert the data to a more useful 2D representation using this VI.