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IXMLReader.h
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// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __I_XML_READER_H_INCLUDED__
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#define __I_XML_READER_H_INCLUDED__
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#include "
IReferenceCounted.h
"
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#include "
irrXML.h
"
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namespace
irr
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{
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namespace
io
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{
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typedef
IIrrXMLReader<wchar_t, IReferenceCounted>
IXMLReader
;
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typedef
IIrrXMLReader<c8, IReferenceCounted>
IXMLReaderUTF8
;
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}
// end namespace io
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}
// end namespace irr
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#endif
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Irrlicht Engine
Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on Mon Jun 6 2022 20:53:06 for Irrlicht 3D Engine by
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