wxDC::SetLogicalFunction

void SetLogicalFunction(int function)

Sets the current logical function for the canvas. This determines how a source pixel (from a pen or brush colour, or source device context if using wxDC::Blit) combines with a destination pixel in the current device context.

The possible values and their meaning in terms of source and destination pixel values are as follows:

wxAND                 src AND dst
wxAND_INVERT          (NOT src) AND dst
wxAND_REVERSE         src AND (NOT dst)
wxCLEAR               0
wxCOPY                src
wxEQUIV               (NOT src) XOR dst
wxINVERT              NOT dst
wxNAND                (NOT src) OR (NOT dst)
wxNOR                 (NOT src) AND (NOT dst)
wxNO_OP               dst
wxOR                  src OR dst
wxOR_INVERT           (NOT src) OR dst
wxOR_REVERSE          src OR (NOT dst)
wxSET                 1
wxSRC_INVERT          NOT src
wxXOR                 src XOR dst
The default is wxCOPY, which simply draws with the current colour. The others combine the current colour and the background using a logical operation. wxXOR is commonly used for drawing rubber bands or moving outlines, since drawing twice reverts to the original colour.